We use necessary cookies to keep this website working, such as keeping you signed in and protecting forms. With your permission, we also use optional technologies to play embedded YouTube videos, measure site usage with Google Analytics, and show Google AdSense ads. You can accept all optional categories, reject them, or choose your preferences. You can change your choice at any time through Cookie Settings at the bottom of every page.
Opens gates automatically when a vehicle slowly approaches.
Drive or walk slowly in front of the gate, or the door opens automatically
and closes automatically after a few seconds.
Changelog: 1.1.0.1
Fix for Patch 1.14.0.0:
Fixed a bug that caused all gates and doors to disappear after loading a save game. This was particularly noticeable with fences.
Changelog: 1.1.0.0
Distance check added
- Gates and doors now open earlier as soon as a vehicle gets close.
Ownership check implemented
- Checks whether the player or the vehicle belongs to the same farm as the land owner.
- Can be enabled or disabled in the game settings.
Ownership rules:
- If the player or vehicle belongs to the same farm → the gate opens.
- If the land has no owner → nobody can open the gate.
- If the player/vehicle is not the owner or a member of the farm → the gate stays closed.
- If the ownership check is disabled → all gates open automatically as soon as you are in front of them.
New options in the “General Settings” menu:
- Adjustable close delay (time before the gate closes automatically).
- Enable/disable ownership check.
- Manual open/close is possible again.
Fixes
- Fence gates are now also detected and will open automatically when a vehicle approaches.