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HumanFactors adds lightweight “needs” and work realism:
- Fatigue, Hunger and Thirst
- Eat menu (Full meal / Small meal / Light snack) with difficulty-based cooldowns
- Drinks menu (Water and Coffee)
- Rest action with cooldowns
- Vehicle speed limiter + working speed limiter (disabled if fatigue is off)
- Wages (toggleable) paid monthly based on hours worked
- Thirst + 1L water bottle (optional toggle)
Changelog 1.0.0.1
-README updated to include fatigue effects