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Shows the current player count directly in the HUD on multiplayer servers.
The display consists of a compact player count with a server status indicator:
Green: no server-side Lua warning or server-side Lua error detected
Yellow: server-side Lua warning detected
Red: server-side Lua error detected
The server status indicator can be reset in the game settings if a detected message has been checked and is not critical.
Note: In singleplayer, the HUD display is hidden automatically if the mod was enabled there by mistake.
GitHub: https://github.com/Nalathan01/FS25_ServerPlayerCount/issues
Changelog 1.0.1.0:
- The HUD display now follows the visibility of the game HUD.