We use necessary cookies to keep this website working, such as keeping you signed in and protecting forms. With your permission, we also use optional technologies to play embedded YouTube videos, measure site usage with Google Analytics, and show Google AdSense ads. You can accept all optional categories, reject them, or choose your preferences. You can change your choice at any time through Cookie Settings at the bottom of every page.
Adds realistic seasonal milk production to Farming Simulator 25, based on natural dairy farming cycles observed worldwide.
Works with cows, water buffalo, and goats — each animal type can be individually enabled or disabled in the settings.
Seasonal Pattern:
- Spring Peak: 200%+ production
- Autumn Decline: Gradual reduction
- Winter Dry Period: 10-20% minimal production
- Late Winter Calving: Production begins rising
Features:
- Automatic hemisphere detection — works correctly on both Southern Hemisphere and Northern Hemisphere maps
- Spring peak in September/October (Southern Hemisphere) or March/April (Northern Hemisphere)
- Health impact: Poor animal health reduces milk production
- Customisable notifications for season changes, peak season, dry period and health warnings
- Annual production matches vanilla total, distributed seasonally for realistic dairy farm management
Settings: Options → General Settings → Seasonal Milk Production
Changelog v1.0.0.1:
- Full dedicated multiplayer support: settings now sync live between server and all clients, with server-verified admin-only editing and a greyed-out view for non-admins
- Fixed: settings changes made by clients on a dedicated server previously had no effect
- Fixed: season/health/dry-period notifications previously only appeared on the headless dedicated server and were never seen by players
- Joining players now receive the server's authoritative settings automatically
- Reduced excessive log writing: production rates are now reasserted hourly (or instantly on a season change) instead of every frame, removing the constant stream of log entries during play