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Farming Simulator mods

ModBarn

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Birgland

Birgland
Mod NameBirgland
Game Farming Simulator 25
ManufacturerNone
CategoryEuropean Maps
AuthorAgrotron90
Size456.00 MB
Version2.0.0.0
Release Date27.05.2026
PlatformPC/MAC, PS5, XBS
Views 2
Downloads 0
ModBarn 0 (0)
ModHub 4.3 (1142)

Welcome in Birgland! Birgland is nestled in the gently rolling landscape of the Upper Palatinate and is characterized by a diverse natural environment. Wide meadows and fields alternate with dense forests, which appear in fresh green, warm autumn colors, or quiet winter tones depending on the season. The fields blend harmoniously with meadows, hedges, and wooded areas, giving the region its typical Upper Palatinate character. Agriculture here is mostly practiced by family-run farms and is closely connected to the traditional cultural landscape. What awaits you: -4 farms with preplaced buildings -1 side farm for horses -1 biogas plant -57 meadows -107 fields -Field sizes ranging from 0.1 ha to 6 ha -Total field size is 181 ha -186 Farmlands -Suitable for small and large machines -Hilly as well as flat terrain -Large and small, highly detailed forest areas -Various sales and production facilities -Discover everything else for yourself Map features: -32 ground angles -German license plates -Realistically based sales prices -Adjusted grass texture -Trees of the Silverrun Forest Map implemented -Grass yield reduced by about 50%, making grassland management and fertilization more important Those who start the game as a “New Farmer” will begin on a small dairy farm with a well-equipped starter vehicle fleet. Around 7 hectares of arable land and 4 hectares of forest are available for farming. A sheep barn including a storage hall located close to the farmyard is also already owned. Which animals and how many you place in the barn is entirely up to you. This provides good starting conditions to lead the farm into a successful future. Players who wish to expand later can purchase additional pre-built farms for around €200,000. Production facilities can also be acquired additionally. Suitable selling points for the produced goods are available in sufficient numbers. I recommend starting as a “New Farmer” and setting the economic difficultly to “Hard.” I wish you lots of fun with the map and always a good harvest! Thank you to all modders for providing buildings, prefabs, tutorials, etc. Without you, none of this would be possible. I would also like to thank XP Modder for his extremely useful Giants Editor scripts. Thanks as well to Jogi for presenting the map on YouTube. Please leave feedback and suggestions for improvement in the comments under those videos. Info: Slurry can only be loaded at the farms in Pleishof and Troßalter once the slurry crane has been built. This can be placed using a trigger next to the pit cover. Changelog 2.0.0.0 – New Savegame Required -Expanded the map to full size -Adjusted the PDA -Increased the workable area to 205 hectares -Added forest areas -Added the new village Tannlohe -Added a selling station including production in Tannlohe -A small customizable farm area has been outlined in Tannlohe -Added missing road markings -Reworked the road system -Decorations at the farm in Pleishof can now be sold completely → Warning: selling removes all decorations! -Decorations at the farm in Buchhof can now be sold completely → Warning: selling removes all decorations! -Removed calf igloos → this allows players to build their own animal pens again -Reduced the number of required mods by 1 -Various visual improvements -Removed invisible collisions -Terrain should no longer glitch through building floors -Adjustments to farmlands -Farmlands around farms are now directly connected to adjacent farmlands → makes building farms easier -Replaced guide posts with more realistic ones -Bushes can now be deleted in the ingame paint mode

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