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Farming Simulator mods

ModBarn

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FrechDachs Map 4x

FrechDachs Map 4x
Mod NameFrechDachs Map 4x
Game Farming Simulator 25
ManufacturerNone
CategoryEuropean Maps
AuthorFrechDachs93
Size429.66 MB
Version1.3.0.5
Release Date02.10.2026
PlatformPC/MAC
Views 3
Downloads 0
ModBarn 0 (0)
ModHub 3.5 (1108)

Fictitious 4x map with 200 fields and enough forests for every budding forester. Here I provide you with my fictitious 4x map for playing on. I already started creating it in the 22 series. Even before I was finished with it, the LS25 came out and I immediately set to work incorporating the innovations into my map. This turned into an almost complete rebuild of the map. So the map is completely up to LS25 standard. It has everything a farmer and forester among you need. Key data: • 200 fields, including 18 meadows • 27 forest areas with approx. 38,424 trees • 5 open spaces for cultivation • Realistic soil deformation • Precision Farming 3.0 compatible • Permanently integrated production: seed, fertilizer, lime, and feed production, composter, separator, and water disposal • A small starter farm is located on open space 230 • 13 purchase and 17 sales points • Free water at Raiffeisen, agricultural supply store, and animal supply store • 50 collectibles • Stubble destruction for: barley, rapeseed, corn, oats, sorghum, soybeans, sunflowers, wheat, rye, triticale, spelt, green rye, and rye-oat mixture. • 9 additional crops: rye, triticale, spelt, green rye, rye-oat mixture, field grass, silage corn, humus activator, and mustard. • 84 soil textures and 77 trees are available for design. • Stone mission available • Mission vehicles optimized Info: • The 5 open spaces 228–232 can be built on individually, and minor earthworks are possible. • Additional productions can be placed freely. • Decorative grass (meadow) can be painted and switched on/off via ESC → Crops. • The Basic Production Pack is not required, as all relevant productions are already integrated. • Compost can be used as fertilizer. • Manure spreaders support manure and compost, including correct spreading pattern for compost. • The functions are fully compatible with Precision Farming. • Go to Settings → Help to find basic information about the map. • Use the arrows next to Basic Game to scroll through additional tips. • Tree limit 8 million trees (no extra MOD required due to tree limit) If you are already using version 1.3.0.0, you do not need a new save game. Changelog 1.3.0.5: • Rain, hail, snow and dust particles adjusted for Patch 1.24. Changelog 1.3.0.4: • Total Mixed Ration (TMR) in the feed mixer wagon reset to default. Changelog 1.3.0.3: • Fixed: The cotton cultivator is working again • Updated the environment • Revised signposts and guideposts • Fixed: The chicken coop now spawns grass when expanded • Fixed: Compost pallet collision • Detailed in-game help for animals Changelog 1.3.0.2: • Grain mill description: Incorrect information about oat and millet flour removed. • Adaptation to Patch 1.14 and Highlands Fishing DLC Sales Station • Fixed the icon for the pet shop hotspot in the map overview • Adaptation to patch 1.15 added • Distance textures reduced for better performance • Compost pallet added to the vehicle shop • Snow roofs added to our own productions Changelog 1.3.0.1: • Fixed chicken coop external manure heap. Changelog 1.3.0.0: • Grass and field grass can now be harvested with the forage harvester mower • Adjusted LOD distance for the grain trade • Adjusted realistic ground deformation • Added translations for the following languages: BG, CZ, DK, ES, FI, HR, HU, IT, JP, KO, NL, NO, PL, PT, RO, RU, SE, SK, TR, ZH • Adjusted clip distance of several objects • Fixed standard warning: Foliage LOD 1 mesh Meadow, Grass, and FieldGrass • Adjusted animal feeding • Added in-game help • Added 32 ground angles • Adjusted animal barns • Adjusted bale sale at Grain AG • Added Giants Patch 1.11 changes • Added custom productions: fertilizer, seed, lime, feed production, water disposal, separator, and composter • Adjusted production cycles for large and small grain mills and bakeries • Added gameplay tips to the start menu • Adjusted mission vehicles • Stone mission has been added • Greenhouses adapted Changelog 1.2.0.2: • Missing animation fixed (CutterMotionPathEffect) • Spelt and rye added at the grain mill • Spelt flour and rye flour added to the bakery Changelog 1.2.0.1: • Missing animation fixed (TypedMotionPathEffect) • Catch crops and field grass can now be mulched • Rye, triticale and spelt can now be mowed with the swath mower Changelog 1.2.0.0: • small ground adjustments • 84 ground textures installed • helper-friendly sale adjusted • farmland 226 change • fix placeable objects underground • More bushes blocked • Road correction • Roads cleared of snow • Additional crops: rye, triticale, spelt, green Rye, vetch Rye, field Grass, silage Maize, humusactive and mustard • Precision Farming 3.0 ready Changelog 1.1.0.2: • Flying black-yellow barrier removed • AI spline improved • Decoration flowers installed • Prefabricated walls purchasable installed • 77x trees installed • Bugfix Fruitstype fixed Changelog 1.1.0.1: • Superfluous items removed • terrain warning removed • LOD lights adjusted • collectible adjusted to Landhandel, Raiffeisen and Gas Station • T-junction field 58 sign incorrect Changelog 1.1.0.0: • 28x paintable floor textures added • Lidl car customized • Installed snow mask on the street • Slurry/manure shop installed • Raiffeisen manure sale fixed • Road collision removed • Road marker installed • Collectibles installed • 1MW BGA installed

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